<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<sounds xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/vehicle_sounds.xsd">
    <motorized>
        <sounds>
            <motor template="engineMedium" file="$data/vehicles/komatsu/harvester951/sounds/harvester951_loop.gls"  linkNode="0>" linkNodeOffset="-0.8 0 -2.3" pitchScale="0.95" volumeScale="3" >
                <volume outdoor="1.0" indoor="0.65">
                    <modifier type="MOTOR_RPM_REAL" value="800" modifiedValue="0.5"/>
                    <modifier type="MOTOR_RPM_REAL" value="1200" modifiedValue="0.7"/>
                    <modifier type="MOTOR_RPM_REAL" value="1400" modifiedValue="0.8"/>
                    <modifier type="MOTOR_RPM_REAL" value="1600" modifiedValue="1"/>
                    <modifier type="MOTOR_RPM_REAL" value="1800" modifiedValue="1.0"/>
                    <modifier type="MOTOR_RPM_REAL" value="2000" modifiedValue="1.0"/>
                    <modifier type="MOTOR_RPM_REAL" value="2200" modifiedValue="1.0"/>
                </volume>
            </motor>
            <motor template="engineMedium" file="$data/vehicles/komatsu/harvester951/sounds/harvester951_loop.gls"  linkNode="0>" linkNodeOffset="-0.8 0 -2.3" pitchScale="0.25" volumeScale="2" >
                <volume outdoor="1.0" indoor="0.65">
                    <modifier type="MOTOR_RPM_REAL" value="800" modifiedValue="0.5"/>
                    <modifier type="MOTOR_RPM_REAL" value="1200" modifiedValue="0.7"/>
                    <modifier type="MOTOR_RPM_REAL" value="1400" modifiedValue="0.8"/>
                    <modifier type="MOTOR_RPM_REAL" value="1600" modifiedValue="1"/>
                    <modifier type="MOTOR_RPM_REAL" value="1800" modifiedValue="1.0"/>
                    <modifier type="MOTOR_RPM_REAL" value="2000" modifiedValue="1.0"/>
                    <modifier type="MOTOR_RPM_REAL" value="2200" modifiedValue="1.0"/>
                </volume>
            </motor>
            <motor template="engineMedium" file="$data/vehicles/komatsu/harvester951/sounds/harvester951_loop.gls"  linkNode="0>" linkNodeOffset="-0.4 0 -2.3" pitchScale="0.75" volumeScale="4" >
                <volume outdoor="1.0" indoor="0.65">
                    <modifier type="MOTOR_RPM_REAL" value="800" modifiedValue="0.5"/>
                    <modifier type="MOTOR_RPM_REAL" value="1200" modifiedValue="0.7"/>
                    <modifier type="MOTOR_RPM_REAL" value="1400" modifiedValue="0.8"/>
                    <modifier type="MOTOR_RPM_REAL" value="1600" modifiedValue="1"/>
                    <modifier type="MOTOR_RPM_REAL" value="1800" modifiedValue="1.0"/>
                    <modifier type="MOTOR_RPM_REAL" value="2000" modifiedValue="1.0"/>
                    <modifier type="MOTOR_RPM_REAL" value="2200" modifiedValue="1.0"/>
                </volume>
            </motor>
            <motor template="fanModern_01" volumeScale="5" pitchScale="3.3" linkNode="r1"  />
            <motor template="fanModern_03" volumeScale="7" pitchScale="0.3" linkNode="r1"  />
            <motor template="fanModernBig_01" volumeScale="5" pitchScale="0.9" linkNodeOffset="0 2 -2"/>
            <motor template="transmissionExcavator_01" volumeScale="1.8" pitchScale="0.6" linkNode="WRL"/>
            <motor template="fanModernBig_01" file="sounds/turbo.ogg" volumeScale="11" pitchScale="1" linkNode="exhaustParticle1" fadeIn="0.6" fadeOut="0.4" />
            <motor template="fanModernBig_01" file="sounds/turbo_loop.gls" volumeScale="10" pitchScale="0.7" linkNode="exhaustParticle1" fadeIn="0.5" fadeOut="0.4"  />
            <motor template="transmissionExcavator_01" volumeScale="1.8" pitchScale="0.4" linkNode="WRR"/>
            <motor template="tracksLoop" volumeScale="3" pitchScale="0.7" linkNode="WML1"/>
            <motor template="tracksLoop" volumeScale="4" pitchScale="0.5" linkNode="WMR1"/>
            <motor template="tracksLayer" volumeScale="4" pitchScale="0.8"/>
            <reverseDrive file="sounds/REVERSE_BEEP_03.ogg" volumeScale="6.5" linkNode="0>" pitchScale="0." innerRadius="2" outerRadius="35"/>
			 <motor  file="$data/vehicles/komatsu/harvester951/sounds/Fan01_loop.gls" linkNode="0>" linkNodeOffset="0 -0.3 0" volumeScale="3" innerRadius="0.5" outerRadius="50" fadeIn="0.6" pitchScale="0.7" isLocalSound="true">
                <lowpassGain indoor="0.25" outdoor="1.00" />
                <lowpassCutoffFrequency indoor="100" outdoor="15000"/>
                <lowpassResonance indoor="0" outdoor="0"/>
                <volume indoor="0.70" outdoor="1.00" >
                    <modifier type="DIFFERENTIAL_SPEED" value="0.0"  modifiedValue="0.65" />
                    <modifier type="DIFFERENTIAL_SPEED" value="10.0" modifiedValue="0.80" />
                    <modifier type="DIFFERENTIAL_SPEED" value="25.0" modifiedValue="1.15" />

                    <modifier type="MOTOR_LOAD" value="0.00"   modifiedValue="1.00" />
                    <modifier type="MOTOR_LOAD" value="35.00"  modifiedValue="1.00" />
                    <modifier type="MOTOR_LOAD" value="75.00"  modifiedValue="1.20" />
                    <modifier type="MOTOR_LOAD" value="100.00" modifiedValue="1.40" />
                </volume>
                <pitch>
                    <modifier type="SUSPENSION" value="-0.08" modifiedValue="0.9" />
                    <modifier type="SUSPENSION" value="-0.02" modifiedValue="0.95" />
                    <modifier type="SUSPENSION" value="0.0"   modifiedValue="1.0" />
                    <modifier type="SUSPENSION" value="0.02"  modifiedValue="1.05" />
                    <modifier type="SUSPENSION" value="0.08"  modifiedValue="1.1" />
                </pitch>
            </motor>
        </sounds>
    </motorized>

    

   

    <attacherJoints>
        <sounds>
            <attach template="attach01" />
            <hydraulic template="hydraulicOpen02" volumeScale="3.5" pitchScale="0.6"/>
        </sounds>
    </attacherJoints>

    <drivable>
        <sounds>
            <waterSplash template="waterSplash01" />
        </sounds>
    </drivable>

    <honk>
        <sound file="sounds/horn.wav" linkNodeOffset="0 2 1" innerRadius="1" outerRadius="50">
            <volume indoor="0.6" outdoor="5.7" />
            <pitch indoor="1.0" outdoor="1.0" />
            <lowpassGain indoor="0.5" outdoor="1.0" />
            <lowpassCutoffFrequency indoor="4000" outdoor="20000" />
        </sound>
    </honk>
</sounds>